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Rules | Links | Bibliography |
Additional reading that may be of interest - some of these are the larger texts from which we read excerpts in class; some are works that I've referenced in my presentations; some are just generally interesting! I will continue to add to this list throughout the semester - your suggestions are also welcome!
Culture on the Brink: Ideologies of Technology, ed. Gretchen Bender and Timothy Druckrey (Seattle: Bay Press, 1994)
"The Work of Art in the Age of Mechanical Reproduction," Walter Benjamin (1937)
The Arcades Project, Walter Benjamin (Harvard University Press edition, 1999)
The Digital Evolution: Visual Communication in the Electronic Age, A.D. Coleman (Tucson, AZ: Nazraeli Press, 1998)
Visual Digital Culture: Surface Play and Spectacle in New Media Genres, Andrew Darley (Lonon & NY: Routledge, 2000)
Electronic Culture: Technology and Visual Representation, ed. Timothy Druckrey (NY: Aperture, 1996)
Iterations: The New Image, ed. Timothy Druckrey (Boston: MIT, 1993)
Machine Beauty: Elegance and the Heart of Technology, David Gelernter (NY: Basic Books, 1998)
When Things Start to Think, Neil Gershenfeld (NY: Holt, 1999)
Digital Visions: Computers and Art, Cynthia Goodman (NY: Abrams, 1987)
The Matrix and Philosophy,
ed. William Irwin (Open Court Publishing, 2002)
Review
from Salon.com
Interface Culture: How New Technology Transforms the Way We Create and Communicate, Steven Johnson (NY: Harper Collins, 1997)
The Cult of the Amateur: How Today's Internet is Killing Our Culture, Andrew Keen (NY: Doubleday, 2007)
Snap to Grid: A User's Guide to Digital Arts, Media, and Cultures, Peter Lunenfeld (Boston: MIT, 2000)
The Language of New Media, Lev Manovich (Boston: MIT, 2001)
Understanding Media: The Extensions of Man, Marshall McLuhan - MIT Press Edition, 1994
The Reconfigured Eye: Visual Truth in the Post-Photographic Era, William J. Mitchell (Boston: MIT, 1992)
Immersed in Technology: Art and Virtual Environments, ed. Mary Anne Moser (Boston: MIT, 1996)
Multimedia from Wagner to Virtual Reality, ed. Randall Packer and Ken Jordan (NY: Norton, 2001) - this has the "Personal Dynamic Media" and "Virtual Interface Environments" articles in it
"Allegory of the Cave", Plato, from The Republic http://webspace.ship.edu/cgboer/platoscave.html
Art of the Electronic Age, Frank Popper (NY: Abrams, 1993)
New Media in Late 20th Century Art, Michael Rush (London: Thames & Hudson, 1999)
High Techne: Art and Technology from the Machine Aesthetic to the Posthuman, R. L. Rutsky (Minneapolis: U Minn Press, 1999)
The Wisdom of Crowds, James Surowiecki (NY: Random House, 2004)